Final Fantasy XV has a very capable engine but it is limited by the hardware used in consoles.
So far it's unknown if it's Square Enix's plan to actually bring Final Fantasy XV to the PC environment.
While speaking with the folks at DualShockers, the game's director, Hajime Tabata, teased the feature, with the above image showcasing just what it could be like, enabling players to tweak everything from height to head size to muscle.
A range of new FFXV DLC content is being developed by Square Enix, which will focus on providing new playable characters, headed by the companions found in the vanilla storyline. Tabata said that Episode Gladiolus will deliver an enhanced action battle gameplay to spice up the game. Once those two pieces are out - Episode Gladiolus is slated to release on March 28th - then the attention will likely shift to the multiplayer. But according to Tabata, Ignis eventually won the spot.
KitGuru Says: It is great to hear that a version of Final Fantasy XV is running on a PC out there somewhere, even if it is just meant to be a graphical showpiece.
Final Fantasy 15's custom character creation mode in progress.
"We don't have as much mobile know-how and expertise, that's why they're in charge of handling the game's structure, and we can provide with them with support, ideas and design". Nobody has run the tests yet, and despite many on the Final Fantasy XV team being Nintendo fans, no plans have been made to make the port a reality.